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Audiokinetic

Show: GDC
Location: Moscone Convention Center
Industry: Electronics, Gaming

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Overview

The Game Developers Conference (GDC) is the largest annual event for video game developers, attracting thousands from around the world. Held over three days in San Francisco, it’s a hub for learning, networking, and inspiration. GDC brings together developers of all levels, from indie creators to major studios, sharing knowledge and pushing the boundaries of game development.

Concept &
Design

Audiokinetic, a global leader in cross-platform interactive audio solutions, aimed to create a space where sound came to life. The booth needed to reflect their advanced technology while being welcoming and approachable. The goal was to build a high-tech, immersive environment where attendees could engage with their audio solutions and understand their impact on game development.

Challenge

In a visually driven industry, how do you make audio stand out at an event where everyone is showcasing games?

Solution

We built an interactive booth featuring demo stations, a theater for presentations, and striking audio-themed art with futuristic lighting. This setup allowed visitors to experience Audiokinetic’s technology firsthand, while the design captured attention with its bold, modern aesthetic.

Results

The result was a dynamic 30×40 space filled with glowing graphics, hands-on demos, and a theater for engaging presentations. Audiokinetic’s booth became a standout at GDC, combining technology, creativity, and interaction to leave a lasting impression.

Testimonial